Hello hi! Welcome to Block Clicker!


This game is super simple, just click the block in the middle and buy upgrades! Tier up a total of 3 times (so there are 4 tiers), each making prices scale!

Upgrades: (someone asked me to do this :D)

Luck Increase: This increases the chance of you getting the next tier of drops from your current tier. (so Tier 1 can have Grey and Gold blocks, Tier 2 can have gold and blue blocks, etc)

Price increase: Increases the price of drops. Each drop has their prices displayed below the money bar!

Cooldown Decrease: Every time that you buy this, your base cooldown for clicking the block will decrease by 0.1, eventually becoming 0 after buying it 5 times... though as my code is a little bulky in places, your cooldown will never be true 0, but it will still be close... this is something I hope to fix in the future!

Spawn Amount Increase: It just increases the amount of drops spawned per click. Only able to be bought 5 times, resulting in 6 blocks per click. This upgrade is unlocked at Tier 2.

Split Chance: Not available until Tier 3. This upgrade, at first, gives a 3% chance for blue blocks and above to spawn 2 mini drops, each at half price of the original, so its essentially another drop! This upgrade adds 3 to the chance, at a cap of 45%.

IDLE BLOCK!!: This is just something to help generate drops. After buying it, every 10 seconds, a number of drops will spawn rapidly outward from the middle block, depending on the tier you are on.

Idle Increase! (the block above the idle block): This increases the amount of blocks spawned by the idle block. That's all. This upgrade also scales the slowest.

Updated 4 days ago
Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorKolt3rbolter
GenreSimulation
Made withConstruct
TagsClicker

Development log

Comments

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So cool

So cool

So cool